Introducing Wintermute Engine Development Kit

 

Introduction

Welcome! Wintermute Engine Development Kit is a set of tools for creating and running graphical adventure games. The kit includes the runtime interpreter (Wintermute Engine, or WME) and GUI editors for managing and creating the game content (WME tools) as well as this documentation, demonstrational data and prefabricated templates.

Where to start

The WME documentation is divided into several sections. There's the Inside a game chapter, which describes the various game objects and principles. It also includes the Scene tutorial, which describes the creation of a game scene step by step; you should read that one first.

Next large section is the Scripting chapter, which includes scripting basics and also a complete reference guide for the game objects.

Essential resources on the web

Whenever you need further assistance, visit the WME Forum, the primary support channel. Also be sure to visit WME Resource Center, an online archive of articles, tutorials, links etc.

metamorphium's excellent WME Book is available online. While this documentation is mostly a reference guide, the WME Book will teach you many concepts in a readable and fun way. Be sure to check the WME Book Online.

What's new in WME 1.9

General information about the engine

 

[Version 1.9.1, January 1 2010]